The Stone of Destiny
This was a one week project, part 2 of 9 for a rapid prototyping class. This was a group project with 5 people.
You are a Scottish archaeology student raiding the vaults of the British museum to steal an artifact back - the vault was constructed by a truly monstrous member of the British aristocracy in the ‘national treasure’ universe where there are random crazy trap rooms in a modern scene.
Division of labor:
Charles Schwimmer - Producer, Level design, trap design, grayboxing
Aidan Moreau - grey box assets, trap coding, sound implementation
Brett Fargo - sound design, graybox assets, trap implementation
Mengze Wu - final asset creation
Kehan Gong - final asset creation
Published | 1 day ago |
Status | Released |
Platforms | HTML5 |
Author | Play Star Studio |
Made with | Unity |
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